{"product_id":"felix-the-reaper-steam-key-1","title":"펠릭스 더 리퍼","description":"\u003cp\u003eFelix The Reaper is a \u003cstrong\u003echallenging single-player puzzle game\u003c\/strong\u003e. You take on the role as Felix, whose job is to \u003cstrong\u003emake sure that people die\u003c\/strong\u003e. To do this, Felix must work in the shadows and rearrange faith so that death is always the end result.\u003c\/p\u003e\u003cp\u003eAt its core, the game is about \u003cstrong\u003emanipulating shadows\u003c\/strong\u003e so that Felix can set up his targets safely covered by the shadows. The core gameplay has a Hitman Go'ish, Monument Valley'ing and Sokoban-like simplicity running through it.\u003c\/p\u003e\u003cp\u003eThere are three rules you have to master to become a successful Reaper:\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRule #1: Stick to the shadows\u003c\/strong\u003e\u003cbr\u003eEach level is set on a grid-based platform. The squares of the grid are either lit up or in shadow, and Felix has to do his job in the shadows.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRule #2: Control the shadows\u003c\/strong\u003e\u003cbr\u003eFelix has the ability to rotate the sun, and move objects, to create new pathways for him to reach his target.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eRule #3: Make sure people die\u003c\/strong\u003e\u003cbr\u003eThe end goal of each level is to set up your targets and have them meet their maker.\u003c\/p\u003e\u003cp\u003eTo add something extra to this core game experience, we wrapped it in deep layers of storytelling, death, dance, art history, love and comedy. That way you get to enjoy a wholesome story world, while boiling your brains on complicatetedly straight forward shadow puzzles about Death.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eFeatures\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eChallenging \u003cstrong\u003esingle-player puzzle game\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eTake on the job as The Reaper and \u003cstrong\u003emake sure people die\u003c\/strong\u003e.\u003c\/li\u003e\n\u003cli\u003eMake sure to \u003cstrong\u003estay in the shadows\u003c\/strong\u003e. Light is the domain of life. Not good.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eControl the shadows\u003c\/strong\u003e to reach your target.\u003c\/li\u003e\n\u003cli\u003eEnjoy a \u003cstrong\u003eframing narrative of dangerous love\u003c\/strong\u003e and peculiar characters.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDance along\u003c\/strong\u003e with Felix to an \u003cstrong\u003eoriginal soundtrack\u003c\/strong\u003e from 10+ indie music artists.\u003c\/li\u003e\n\u003cli\u003eUnlock \u003cstrong\u003etime trials\u003c\/strong\u003e and \u003cstrong\u003ehardcore levels\u003c\/strong\u003e for an extra challenge.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eFelix The Reaper sprang from a fascination with the sprawling, humorous and grotesque art history of Death. Many themes have emerged in the cultural identity of Death, including \u003cem\u003eThe Dance of Death\u003c\/em\u003e or \u003cem\u003eDanse Macabre\u003c\/em\u003e and \u003cem\u003eDeath And The Maiden\u003c\/em\u003e. We sort of mashed those two themes together in Felix The Reaper.\u003c\/p\u003e\u003cp\u003eFor the character himself and the world around him, the inspiration was more diverse: We took cues from the ancient TV show \u003cem\u003eThe Twilight Zon\u003c\/em\u003ee, medieval painters like \u003cem\u003eBruegel and Bosch\u003c\/em\u003e and the cartoon characters of \u003cem\u003eAdventure Time\u003c\/em\u003e and \u003cem\u003eHayao Miyazaki\u003c\/em\u003e.\u003c\/p\u003e\u003cp\u003eAnother important inspiration for Felix The Reaper was the amazing artistic collaborators in the production. We worked with dancers, a long list of music artists and history scholars.\u003c\/p\u003e\u003cp\u003eThe Dance\u003c\/p\u003e\u003cp\u003eSeveral dancers contributed to the game's production, and eventually Gunilla Lind and Raphaël Ferdinand Eder-Kastling improvised the final moves that ended up in the game.\u003c\/p\u003e\u003cp\u003eThe Music\u003c\/p\u003e\u003cp\u003eOf course a game with a dancing protagonist needs great music—why else would he be dancing? We designed the game in a way that lets the music artists be themselves. We wanted them to add to the game through their personal artistic expression, rather than ask them to be what we want them to be. This made for a varied and strange combination of music. But since the gameplay is a non-stressful puzzler, you actually have time to appreciate and enjoy the weirdness while playing.\u003c\/p\u003e\u003cp\u003eThe Art History\u003c\/p\u003e\u003cp\u003eThe idea for the game itself stems from art history. We actually started with \u003cem\u003eThe Danse Macabre\u003c\/em\u003e and \u003cem\u003eDeath and The Maiden\u003c\/em\u003e as a basis, and then asked ourselves: How can we make a game about this? Eventually and through several different prototypes, we ended up here.\u003c\/p\u003e\u003cp\u003eAlongside the production, a history scholar was diving into the art history of Death across more than 10 centuries for a book manuscript he is working on, and every time he hit upon something interesting he told us, and we tried to put it into the game if it fit. There are five different articles by this historian \u003cem\u003eSøren Hein Rasmussen\u003c\/em\u003e within the game—you can unlock them as you progress\u003c\/p\u003e","brand":"Daedalic Entertainment","offers":[{"title":"Felix The Reaper","offer_id":57351246184773,"sku":"55449","price":11000.0,"currency_code":"KRW","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/55449_full.jpg?v=1778621289","url":"https:\/\/www.2game.kr\/products\/felix-the-reaper-steam-key-1","provider":"2Game","version":"1.0","type":"link"}